Meera is a project manager at a mid-sized tech firm. Her team was preparing for a major product launch—a new AI-driven dashboard tool. Pressure was high, timelines were tight, and mistakes were piling up. Here’s how each HabitZup card’s meaning played out in her journey:

🔹 1. Organise
When the project began, chaos ruled. Everyone was working in silos. Meera initiated a Monday morning “Mind Unclutter” ritual, where the team would sync, prioritize tasks, and take 5-minute breaks every 90 minutes to avoid burnout.
🔹 2. Restart
After 3 weeks, the prototype failed during the client demo. Instead of panicking, Meera told the team:
They re-evaluated the code structure and scrapped what wasn’t working.
🔹 3. Reset
One junior developer, Nikhil, felt disheartened. Meera noticed and gave him a small but crucial task: fixing a feature bug.
That confidence boost helped him bounce back—and he eventually led a key module.
🔹 4. Swap
Midway, the UI/UX designer resigned. Meera swapped roles within the team—allowing a content strategist to step in temporarily due to her design background.
The project stayed on track.
🔹 5. Undo
A senior engineer had made a database change without informing QA—breaking the staging environment.
Instead of blame, Meera said,
He apologized, fixed it, and later trained others on better communication protocols.
🔹 6. Distract
Team meetings started dragging. Phones, side chats, and Slack notifications were constant.
Meera asked everyone to do a “distraction audit”—and introduced 25-min Pomodoro blocks to focus deeply.
🔹 7. Skip
Meera noticed a teammate was overburdened but too shy to speak up. She reassigned some of his tasks to herself, quietly.
Another time, a teammate forgot a critical update—and Meera gently reminded the group without naming names.
🔹 8. Draw
When the final build crashed during UAT, instead of meltdown, the team called it ‘Draw Card Day’—they took a breather and gave themselves one more chance.
🔹 9. Cycle
The team had a mantra—“No one left behind.”
Whenever someone was stuck, others would jump in. Designers helped coders, coders helped testers.
🔹 10. Exchange
Before go-live, every team member wrote one positive feedback for another member on sticky notes.
It created a culture of emotional exchange, not just task exchange.
🔹 11. Reverse
A week before launch, the marketing lead proposed a flashy ad campaign. Meera said:
They reversed the plan—and focused on testimonials from beta users instead.
🏁 Result?
The product launched on time, with less stress, stronger bonding, and customer appreciation. The client?
They said:
“We didn’t just buy your product—we bought your culture.”
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